Ingrained in the Six Sigma school of thought is the critical few – the 80/20 rule. It is an important rule. In practice, there are a handful of things which often allow you to make big leaps from an incapable process to a capable one. There are more subtle characteristics of the process which can be refined to continually improve the performance, but this isn’t step change, it is refinement. And then there’s a class of things that just don’t matter.
So as I sat today through a long, long meeting trying to define a process, I spent a lot of time thinking about the things that don’t matter. That may have been because that’s all anyone spent their time talking about. And as facilitators, we were enablers of this dragging on. Having been instructed to drive to a single standard process and toolset, we discussed every little one-off thing that people wanted to allow for in the process to see if we could squeeze them out. A day’s worth of 25 people’s time to design a process spent talking about the equivalent of the carpet color.
We wanted perfect compliance to the standard, and that meant a standard which was not necessarily all-inclusive (because some of these one-off requests were truly ridiculous by any standard). This is where I believe we got off track with process work. Process design is about controlling the critical few things which will make the difference in process performance.
But that is not what we were discussing. We were discussing nuances, oddball cases, odd uses of the process, and data elements that some teams wanted and others didn’t. We talked about the 1% and largely ignored the 99%. We talked about things that weren’t going to make the difference, whether they were one way or another.
To begin with, we didn’t know what was going to make the difference. We hadn’t studied the existing processes to understand what made them work – what really mattered and what didn’t. This created unnecessary room for debate because we were unable to bring adequate materials to the table to help the team work through their differences. We had little to no information on what mattered and what didn’t.
Instead of define-measure-analyze-improve-control we just went right into improve. And there we got bogged down discussing every little quirk, because we didn’t know what else we ought to be talking about. Or more importantly, what we shouldn’t be talking about.
Instead of a conversation that was “do we really need that? How many of our teams use that process step?” we could have instead said “sure, it doesn’t matter to me if you allow for that.” And we’d be saying that not because we didn’t care but because we actually knew what did matter. Everything else, the little things that we debated with the teams could have instead been bargaining chips that we could dole out in heaps and have given up basically nothing that really mattered. We could have had a strong position, not because we won all the arguments but because we knew which battles were worth fighting and which were worth conceding.
Had we known what things were not one of the critical few things, we could have appeared very agreeable and allowed the teams as much “leeway” in the process as they claimed they needed. All along we’d be giving up nothing. Nothing that really mattered anyway.
It’s a reminder why a thorough measurement and analysis of a process is important. It isn’t just discovering what the current state is (measurement), but it also understanding why it works (analysis). And from there, narrowing down the bits of process that really do matter, and just letting the rest go. Some things just don’t matter.